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Creating freeform model by carving virtual workpiece with haptic interface

机译:用触觉界面雕刻虚拟工件创建自由形式模型

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摘要

This paper presents the development of a virtual sculpting system, with the goal of enabling the user to create a freeform model by carving a virtual workpiece with a virtual tool while providing haptic interface during the sculpting process. A virtual reality approach is taken to provide stereoscopic viewing and force feedback, thus making the process of model creation in the virtual environment easier and more intuitive. The development of this system involves integrating techniques and algorithms in geometric modeling, computer graphics, and haptic rendering. Multithreading is used in an attempt to address the different update rates required in the graphic and haptic displays.
机译:本文介绍了虚拟雕刻系统的开发,其目标是使用户能够通过在雕刻过程中提供触觉接口的同时使用虚拟工具雕刻虚拟工件来创建自由形式模型。采用虚拟现实方法来提供立体视图和强制反馈,从而使虚拟环境中的模型创建过程更容易更大,更直观。该系统的开发涉及将技术和算法集成在几何建模,计算机图形学和触觉渲染中。多线程用于尝试解决图形和触觉显示所需的不同更新率。

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