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A pedagogical approach to multimedia courseware development to motivate reading habit

机译:多媒体课件开发的一种教学方法,激励阅读习惯

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The reading survey carried out by the National Library of Malaysia (1996), reported that the average Malaysian reads only half a page in a year. In order to enhance reading among Malaysians, reading habit should be instilled while they are young and this can be done through various pre-reading activities like drawing, writing and storytelling. However, storytelling by parents rarely takes place in this modern hectic life of today. Most of the parents spend much of their time on their job than reading to their children. When they do, children are read to using books on foreign folktales, which may not be adaptive to local culture. Realizing these problems, there is a need for research into developing a suitable model to motivate reading habit especially among children at an early age. The model should incorporate the use of Malaysian folktales using multimedia technology. The paper attempts to highlight the conceptual model of multimedia courseware on Malaysian folktales which is based on the learning and pedagogical approaches deemed suitable for children in motivating them to read. The design of this courseware is then based on a "2T SIGN" principle, which uses six criteria: Thematic, Technological, Simulative, Interactive, Gaming and Navigative.
机译:马来西亚(1996年),国家图书馆进行阅读调查报告说,平均马来西亚一年只读取半页。为了提高马来西亚人的阅读,阅读习惯应,而他们年轻的灌输,这可以通过像绘画,写作和讲故事的各种预读活动来完成。然而,家长很少讲故事发生在今天这个现代忙碌的生活。大多数父母花费大量的时间在他们的工作不是给孩子们读书。当他们这样做,孩子们阅读使用外国民间故事,这可能不是适应当地文化的书籍。意识到这些问题,有必要研究在早年开发一个合适的模型来激励的阅读习惯尤其是儿童。该模型应该结合使用使用了多媒体技术马来西亚民间故事的。本文试图以突出多媒体课件上是基于学习和教学方法被认为适合于儿童在激励他们读马来西亚民间故事的概念模型。那么这个课件的设计是基于“2T SIGN”的原则,它采用六项标准:主题,技术,模拟,互动,游戏和Navigative。

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