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Letters to Jose: A Design Case for Building Tangible Interactive Narratives

机译:何塞信:建立有形交互式叙述的设计案例

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The field of interactive digital storytelling has been largely focused on screen-based, algorithm-driven narrative systems. While a considerable number of tools, models and experimental cases have been built to explore different aspects of the narrative and system design, very few of them are applicable for the category of tangible narratives. This paper presents a design case, Letters to Jose, to contribute to the body of works in tangible storytelling. Conducted through a research through design process, the building and evaluation of this case reveals key design aspects and considerations for authoring tangibles narratives, as well as the interactive narrative experience it brings. From the design process and the study findings, we identify a critical design category - artifacts for storytelling-whose characteristics and roles in an interactive narrative system are discussed. In reflecting the decision-makings, we address the complex design problems for building tangible interactive narratives.
机译:交互式数字讲故事领域已在很大程度上集中在基于屏幕的算法驱动的叙事系统上。虽然已经建立了相当数量的工具,模型和实验案例来探索叙述和系统设计的不同方面,但很少有人适用于有形叙述的类别。本文提出了一个设计案例,何塞的信件,为有形讲故事的工作体系。通过设计过程进行研究,对本案的建筑和评估揭示了创作纠缠叙事的关键设计方面和考虑因素,以及它带来的互动叙事体验。从设计过程和研究调查结果来看,我们识别讲故事的关键设计类别 - 讲故事的文物 - 讨论了互动叙事系统中的特征和角色。在反映出决策中,我们解决了建立有形互动叙事的复杂设计问题。

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