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Exploring the Effect of Game Premise in Cooperative Digital Board Games

机译:探索合作数字棋盘游戏的游戏前提效果

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The design of cooperative games is challenging due to the requirements of cooperation between the players. The major need of the design is to provide an environment that enables players to achieve the game goal in a cooperative fashion. The game premise which is the story behind the game is one of the dramatic elements and impacts the engagement of players. In this paper, we investigate the effect of game premise on the engagement of the players and the cooperation between the players. Hence, to understand this effect, we developed three versions of the Pandemic game with three premises namely positive, negative, and neutral. Using these game versions, we conducted an experiment to see how game premise affects the player experience. The results show that premise can significantly influence the players' intrinsic motivation, the connection with the game and the cooperation strategies.
机译:合作游戏的设计由于球员之间的合作要求而挑战。设计的主要需求是提供一个环境,使玩家能够以合作方式实现游戏目标。游戏前提是游戏背后的故事是戏剧性的元素之一,并影响球员的参与。在本文中,我们调查了游戏前提对球员参与的效果和球员之间的合作。因此,要了解这一效果,我们开发了三个大流行游戏,其中三个房屋即积极,消极和中立。使用这些游戏版本,我们进行了实验,以了解游戏前提如何影响玩家体验。结果表明,前提会显着影响球员的内在动机,与游戏的联系和合作策略。

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