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Intentional Agents for Epistemic Games

机译:认证代理商的认识论

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When humans observe other agents, one key aspect of that agent's behavior that they expect is intentionality, i.e. that the agent is working towards some goal and committed to achieving it (Dennett 1971). It is therefore desirable to develop agents that exhibit such behavior when they are supposed to interact with humans, especially if communication between the agent and the human is involved. However, as Cohen and Levesque (1990) have noted, intention can not be viewed in a vacuum, because it is tightly linked with an agent's beliefs about the world, and that effect is magnified when communication is involved. For my thesis, I am planning an agent framework that exhibits intentional behavior by modeling the agent's beliefs about the world and other agents' beliefs, in a theory of mind. My work not only focuses on having agents act with intentions, but also how they can communicate these intentions to other agents, and even deceive other agents by communicating intentions that they don't actually hold. Therefore, I will be focusing on what I call epistemic games, which are (turn-based) games in which the acquisition and exchange of knowledge is an intrinsic part of game play.
机译:当人类观察其他代理人时,这位代理人的行为的一个关键方面,他们期望的是有意的,即代理人正在努力实现一些目标并致力于实现它(Dennett 1971)。因此,希望在应该与人类相互作用时表现出这种行为的药剂,特别是如果涉及代理和人类之间的沟通。然而,正如Cohen和Levesque(1990)所指出的那样,意图无法在真空中观察,因为它与Agent关于世界的信仰紧密相关,并且当涉及沟通时,这种效果被放大。对于我的论文,我计划是一个代理框架,通过在思想理论中建模的代理人的信仰,展示了代理人的信仰。我的工作不仅专注于让代理商与意图采取行动,而且还可以通过如何通过沟通他们实际持有的意图来沟通这些意图,甚至欺骗其他代理人。因此,我将重点关注我所谓的认知游戏,这些游戏是(转向的)游戏,其中获取和交流知识是游戏的内在部分。

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