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Deep Light Source Estimation for Mixed Reality

机译:混合现实的深光源估计

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摘要

Mixed reality is the union of virtual and real elements in a single scene. In this composition, of real and virtual elements, perceptual discrepancies in the illumination of objects may occur. We call these discrepancies the illumination mismatch problem. Recovering the lighting information from a real scene is a difficult task. Usually, such task requires prior knowledge of the scene, such as the scene geometry and special measuring equipment. We present a deep learning based technique that estimates point light source position from a single color image. The estimated light source position is used to create a composite image containing both the real and virtual environments. The proposed technique allows the final composite image to have consistent illumination between the real and virtual worlds, effectively reducing the effects of the illumination mismatch in Mixed Reality applications.
机译:混合现实是一个场景中的虚拟和真实元素的联盟。在该组合物中,实际和虚拟元素的情况下,可能发生对象的照明感知差异。我们称之为差异的照明不匹配问题。从真实场景中恢复照明信息是一项艰巨的任务。通常,此类任务需要先验知识的场景,例如场景几何和特殊测量设备。我们介绍了一种基于深度学习的技术,可以从单个彩色图像估计点光源位置。估计的光源位置用于创建包含真实和虚拟环境的合成图像。所提出的技术允许最终的复合图像在真实和虚拟世界之间具有一致的照明,有效地减少了混合现实应用中的照明失配的效果。

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