首页> 外文会议>International Technology, Education and Development Conference >(801) WHEN 'PLAYING GAMES' IS A SYNONYM OF TRAINING IN SMALL AND MEDIUM ENTERPRISES - THE BGAME PROJECT
【24h】

(801) WHEN 'PLAYING GAMES' IS A SYNONYM OF TRAINING IN SMALL AND MEDIUM ENTERPRISES - THE BGAME PROJECT

机译:(801)当“玩游戏”是中小企业培训的同义词 - BGame项目

获取原文

摘要

The human capital of employees is one of the principal factors that create the competitive potential for enterprises. Employees are required to function in uncertain and changeable conditions to which they must adapt. That is the reason why companies pay increasing attention to developing the skills and abilities of their staff, and (tailored) training is still the best approach to develop employees’ skills. To be effective, methods used in training actions should be as closer as possible of the world of work. The most effective method for diminishing the gap between theory and practice is to use experiential methods based on Information and Communication Technologies (ICT), like virtual strategic games. With a promise of creating an immersive experience in an entrepreneurial environment, the objective of BGame - and initiative funded by the European Commission (ERASMUS+ programme) was to develop an innovative learning & training game where players (business trainers, managers, representatives from SMEs and entrepreneurs) could select different scenarios, such as Heat Pump Factory or Energy Drinks and lead their company towards a successful internationalization process and thus that way acquire specific skills. The game was complemented with e-learning resources that help players to take decisions in any round as it presents a detailed explanation of the topics, such as strategic management, international marketing, foreign markets, finances, among others. BGame (www.bgame-project) was designed as a training tool that allows users to understand basic rules of strategy and market functioning. The user not only has to fulfil customer needs by adjusting the product and service parameters but to coordinate all aspects of the enterprise holistically. The game allows its users to experiment and make independent decisions regarding the operation of virtual enterprises. This learning-by-doing approach is very effective, especially in business education. However, this approach can be complemented by in-depth discussions of some of the key concepts covered. The main aim of a virtual management game is not therefore winning but rather learning from the simulation and through the discussion/analysis of the decisions taken. The realities and reproducible situations, which are experienced in the game, lead to new knowledge and skills development. BGame introduced friendly and healthy competition into the training sessions, which is an excellent way to keep participants engaged and focused during training. Moreover, by exploring a wide variety of topics, participants in BGame were able to develop skills in strategic management and internationalisation, through resources that not only can be applied in their workspace but also are based on the reality of the workspace. On top of this, BGame made training sessions more interactive by using an innovative approach to training. This virtual game simulated real companies, with real products and real consumers, in a risk-free environment. Trainees, who were Business Trainers and SME representatives were able to take decisions in a risk-free environment, while learning how to successfully use BGame training in their sessions and in their companies.
机译:员工的人力资本是为企业竞争潜力的主要因素之一。员工必须在不确定和可变的条件下运作,他们必须适应。这就是为什么公司越来越关注培养员工的技能和能力,(量身定制的)培训仍然是发展员工技能的最佳方法。为了有效,培训行动中使用的方法应尽可能更接近工作。最有效的方法来减少理论与实践之间的差距是使用基于信息和通信技术(ICT)的体验方法,如虚拟战略游戏。承诺在创造企业环境中创造沉浸式经验,由欧盟委员会(ERASMUS +计划资助的BGame - 和倡议的目标是开发一个创新的学习和培训游戏,玩家(商业培训师,经理,来自中小企业的代表)企业家)可以选择不同的场景,如热泵工厂或能量饮料,并引领他们公司迈向一个成功的国际化进程,从而获得特定技能。该游戏与电子学习资源相辅相成,这些资源有助于玩家在任何一方面采取决定,因为它提出了对主题的详细解释,例如战略管理,国际营销,国外市场,财务等。 BGAME(www.bgame-project)被设计为培训工具,允许用户了解战略和市场功能的基本规则。用户不仅必须通过调整产品和服务参数来满足客户需求,而是为了全面调整企业的所有方面。游戏允许其用户进行实验和做出关于虚拟企业运营的独立决策。这种逐步的方法非常有效,特别是在商业教育中。然而,这种方法可以通过对一些关键概念的深入讨论来补充。虚拟管理游戏的主要目的不是赢得胜利,而是从模拟中和通过讨论/分析所采取的决策。在游戏中经验丰富的现实和可重复的情况,导致新的知识和技能发展。 BGAME将友好健康的竞争推出培训课程,这是让参与者在培训期间携带和专注的一个很好的方法。此外,通过探索各种主题,BGame的参与者能够通过不仅可以在其工作空间应用而且基于工作空间的现实的资源来发展战略管理和国际化的技能。在此之上,BGame通过使用创新的培训方法使培训课程更加互动。这种虚拟游戏模拟了真正的公司,拥有真正的产品和真正的消费者,在无风险的环境中。作为商业培训师和中小企业代表的学员能够在无风险环境中做出决定,同时学习如何在他们的会议和公司中成功使用BGame培训。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号