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The Effect of Disposition to Critical Thinking on Playing Serious Games

机译:倾向对批判性思维的影响

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This research is a first attempt to investigate the relationship between students' Disposition toward Critical Thinking (DCT) and their learning while engaging in the uManager serious game aimed at fostering the entrepreneurial mindset. Specifically, we will try to seek if the students' DCT influences their game-playing. To this aim, the uManager game was renewed to directly include game mechanics able to support the processes that are at the base of critical thinking like clarifying meaning, analyzing arguments, evaluating evidence. This paper shows the results of a trial conducted with 92 students of the 12th grade.
机译:这项研究是第一次尝试调查学生对批判性思维(DCT)的关系的关系,同时从事UManager认真游戏,旨在促进创业思维的思维。具体而言,我们将尝试寻求学生的DCT影响他们的游戏。为此目的,UManager游戏被续签直接包括能够支持批判性思维的基础的游戏机制,如澄清意义,分析论证,评估证据。本文显示了与12年级的92名学生进行的试验结果。

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