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UX in 'Practice' for Starters—A Guided and Simplified Approach to Live Projects in the Industry

机译:UX在“练习”中为初学者 - 一种行业现场项目的指导和简化方法

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This paper outlines, in a very comprehensive way, a guidance based articulation to help fresh designers transition into a professional user experience (UX) designer, in a project driven organization. It aims to bridge the gap by providing three-fold directions honed after substantial trials and abstraction: (a) Projects—To understand the bigger picture of a project lifecycle and see how the design process aligns across the overall project timeline. (b) Design Process—Every designer follows a process, but how can that be streamlined into a coherent way of working. This direction provides an easy guided compilation of steps by translating the process into tangible action points (c) Quality—How can we measure and quantify design output? What ensures quality? This direction provides a set of metrics across process, communication and product by asking meaningful questions in order to evaluate design outcome.
机译:本文以非常全面的方式概述,基于指导的阐述,帮助新的设计师在项目驱动组织中转变为专业用户体验(UX)设计师。它旨在通过在大量试验和抽象后提供三倍方向磨练的差距:(a)项目 - 了解项目生命周期的更大图像,并了解设计过程如何跨整个项目时间表对齐。 (b)设计流程 - 每个设计师遵循一个过程,但如何将其简化为一致的工作方式。通过将过程翻译成有形动作点(c)质量 - 如何测量和量化设计输出,这种方向可以轻松引导汇编步骤 - 如何测量和量化设计输出?什么确保质量?通过询问有意义的问题来评估设计结果,这方向提供了一系列跨流程,通信和产品的指标。

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