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'Making Interactive Stories Meaningful' Workshop on Story and Character Development through Theatre Games

机译:通过剧院游戏“制作互动故事有意义的”讲习班故事和角色发展

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The aim of this half-day participatory workshop was to explore new tools for interactive story generation through the playing of theatre games. The expected outcome of this session was the creation of an interactive role-playing game that could be presented at a conference luncheon or final wrap-up. The theme and characters of the gameplay were determined by the participants at the workshop and dealt with a current social or political issue, enabling conference attendees to contribute alternative solutions for a serious global issue. The take-away for game developers was a new tool to tap into theatre's innate ability to represent real life conflicts, allowing participants to construct and animate scenarios to test out different solutions from within.
机译:这个半天的参与式研讨会的目的是通过戏剧游戏来探索互动故事的新工具。本次会议的预期结果是创建一个可以在会议午餐或最终杂志上呈现的互动角色播放游戏。游戏玩法的主题和角色由研讨会的参与者决定,并处理当前的社会或政治问题,使会议与会者能够为严重的全球问题提供替代解决方案。游戏开发人员的出卖是一种新的工具,可以利用剧院的原始能力来代表现实生活冲突,允许参与者构建和动画场景来从内部测试不同的解决方案。

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