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A Comparative Analysis of Online and Face-to-Face Professional Development Models for CS Education

机译:CS教育的在线和面对面专业开发模型的比较分析

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This paper compares student outcomes from 75 K-12 teachers who participated in either online, blended, or face-to-face professional development design to support teacher implementation of a programming curriculum during the regular school day. The results are based on survey responses collected over two years from 4,832 students. With only one exception, the results showed no negative student outcomes when comparing student survey results from teachers who participated in online professional development compared to students of teachers who participated in face-to-face professional development. Students who had teachers who participated in face-to-face professional development, however, expressed stronger interest in designing their own games at home. These results suggest that online professional development that is designed to support K-12 teacher classroom implementation of CS education curricula is a viable model with respect to student outcomes. Recommendations for the design of online curricula for CS education are discussed.
机译:本文将学生成果与75 k-12教师的学生成果进行了比较,他们参与了在线,混合或面对面的专业开发设计,以支持正常上学日期间的教师实施编程课程。结果基于从4,832名学生收集的调查响应。只有一个例外,当与参加参与面对面专业发展的教师的学生相比,这些结果显示了与参加在线专业发展的教师的学生调查结果时,没有消费的学生结果。然而,有参与面对面专业发展的教师的学生对在家里设计自己的游戏表达更强烈的兴趣。这些结果表明,旨在支持CS教育课程的K-12教师课堂实施的在线专业发展是一个关于学生结果的可行模式。讨论了对CS教育的在线课程设计的建议。

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