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The Contribution of Internet Utilization and Learning Creativity on KKPI Subjects in SMK Negeri 2 Bandung

机译:互联网利用和学习创造力对SMK Negeri 2 Bandung的KKPI科目的贡献

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The purpose of this study is to determine (1) How much contribution of Internet utilization to student learning outcomes on subjects KKPI; (2) How much contribution of learning creativity to student learning outcomes on KKPI subjects; (3) How much contribution of Internet utilization and creativity of learning on student learning outcomes in subjects KKPI at SMK Negeri 2 Bandung. The theoretical foundations raised to support research include the concept of creativity, the use of the Internet in education and educational outcomes. This study was conducted to test the hypothesis: "the contribution of Internet utilization and learning creativity to student learning outcomes on KKPI subject in SMK Negeri 2 Bandung". The research methodology used is correlational method with quantitative approach. Data collection was done through the dispersion of closed questionnaires and test. The 68 respondents in the class XI in the Department of Computer Network Engineering obtained the results of research that the use of the Internet contributes 27.04% of student learning outcomes, learning creativity contributes 42.25% of learning outcomes and the use of the Internet and creativity of learning together -the contribution of 21.16% to the learning outcomes. Based on these findings, the recommendations that can be given are (1) Internet utilization from the aspect of quality that is need optimization directed as a means of learning to support the learning outcomes. While the utilization of the Internet in terms of quantity that is necessary to increase the capacity of Internet usage time. (2) Student creativity requires further guidance and direction considering the student's growth will always grow so that the aspect of creativity requires continuous optimization. (3) Improvement of learning should be improved through the optimization of aspects affecting student-learning outcomes, whether related to the use of the Internet, creativity and other aspects.
机译:本研究的目的是确定(1)上网利用对学生KKPI的学习成果的贡献; (2)对KKPI科目的学生学习成果学习创造力的贡献程度; (3)在SMK Negeri 2 Bandung的主题KKPI中学习学生学习成果的互联网利用和学习创造力的贡献。提出支持研究的理论基础包括创造力的概念,在教育和教育结果中使用互联网。该研究进行了测试,测试假设:“互联网利用和学习创造力对SMK Negeri 2 Bandung的KKPI主题的学生学习结果”。使用的研究方法是具有定量方法的相关方法。数据收集是通过封闭问卷和测试的分散来完成的。计算机网络工程系中XI类的68名受访者获得了研究结果,互联网的使用贡献了27.04%的学生学习结果,学习创造力贡献了42.25%的学习成果和互联网的使用和使用一起学习 - 学习成果的21.16%的贡献。基于这些发现,可以给出的建议是(1)来自质量方面的互联网利用,需要优化作为学习的手段来支持学习结果。虽然在增加互联网使用时间的能力的数量方面利用互联网。 (2)学生创造力需要进一步的指导和方向,考虑学生的增长将永远成长,以便创造力的方面需要持续优化。 (3)通过优化影响学生学习结果的方面的优化,应改善学习的改善,无论是与互联网,创造力和其他方面有关。

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