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Computational Art - Introducing High School Students to Computing via Art

机译:计算艺术 - 通过艺术推出高中学生到计算

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Introducing computer science to high school students in a creative context, and fitting such a course into an overly packed high school curriculum, is a challenge. This paper describes a fruitful collaboration to create and teach an alternative introductory computing curriculum for high school students targeted at introducing students to computing via an artistic context. This curriculum allows students to be introduced to computing in a highly interest based context, attracting diverse student body participation (25% female students in the first offering and 38% female students in the present offering). This curriculum also fulfills student's fine art course requirement making it more readily accessible to a wide audience to 'try out' CS while making progress on their academic goals. This curriculum has been used as a successful introduction to computing at the Santa Barbara High School CS Academy in the 2014-2015 school year and is currently being offered again this year. In this paper, we present the curriculum and evaluation of this initial offering.
机译:在创意背景下向高中生推出计算机科学,并将这样的课程拟合成一个过于包装的高中课程,是一项挑战。本文介绍了创建和教导替代高中学生的替代介绍性计算课程的富有成效的合作,以通过艺术环境引入学生来计算。本课程允许学生在基于高度兴趣的背景下被引入计算,吸引了不同的学生身体参与(25%的女学生,在本产品中的第一次提供和38%的女学生)。本课程还满足了学生的美术课程要求,使广泛的受众们更容易进入“尝试”CS,同时在他们的学术目标取得进展。本课程已被用作2014 - 2015年学年圣巴巴拉高中CS学院计算的成功介绍,目前正在今年再次提供。在本文中,我们介绍了课程和评估本初始产品。

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