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Exploring intelligent agents for controlling user navigation in 3D games for cognitive stimulation

机译:探索智能代理控制3D游戏中的用户导航认知刺激

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Despite the many research efforts addressing the development of environments for Virtual Rehabilitation processes, only few of them consider a modeling step before system implementation. Our previous experience in developing virtual environments for stimulating cognitive functions stresses the necessity of adopting some Software Engineering practices. These open new possibilities to extend or integrate the system with others applications. The objective of this paper is to introduce some technical aspects related to modeling and implementing a multi-agent game for training memory and attention. We explore the integration of multi-agent model methodologies and present initial results of an experiment made with two specific languages for building three-dimensional virtual environments.
机译:尽管有许多研究努力解决虚拟康复过程的环境的发展,但它们中只有很少有人考虑在系统实施之前的建模步骤。我们以前在开发用于刺激认知功能的虚拟环境方面的经验强调了采用一些软件工程实践的必要性。这些开放的新可能性与其他应用程序扩展或集成系统。本文的目的是介绍一些与建模和实施多智能体游戏相关的技术方面,以培训记忆和关注。我们探讨了多代理模型方法的集成以及用两种特定语言制作的实验的初始结果,用于构建三维虚拟环境。

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