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Exploring intelligent agents in three-dimensional games for cognitive stimulation

机译:探索三维游戏中的智能主体以刺激认知

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Despite much research effort addressing the development of environments for virtual rehabilitation processes, few of them consider a modeling step before the system implementation. Our previous experience in developing virtual environments for stimulating cognitive functions stresses the necessity of adopting some software engineering practices. System modeling opens new possibilities to extend or integrate the system with other applications. The objective of this paper is to introduce some technical aspects related to modeling and implementing a multi-agent game for training memory and attention. We explore the integration of multi-agent model methodologies and present initial results of an experiment made with two specific languages for building three-dimensional virtual environments.
机译:尽管针对虚拟康复过程的环境开发进行了大量研究工作,但很少有人考虑在系统实施之前进行建模。我们以前在开发用于刺激认知功能的虚拟环境中的经验强调了采用某些软件工程实践的必要性。系统建模为扩展系统或与其他应用程序集成提供了新的可能性。本文的目的是介绍与建模和实现用于训练记忆力和注意力的多主体游戏有关的一些技术方面。我们探索了多主体模型方法的集成,并提出了使用两种特定语言构建三维虚拟环境的实验的初步结果。

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