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TBM Motion Simulation: System Configuration, Motion Analysis, and OpenGL Performer Based Realization

机译:TBM Motion Simulation:系统配置,运动分析和openGL基于OpenGL的实现

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摘要

It's necessary to apply numerical prototype technology in developing processes of a TBM, and the application of VR system can enormously enhance the simulation effect. In the article, hardware configuration of a VR system for TBM motion simulation was discussed and the module function was analyzed. According to the practical working condition, motion analysis of TBM key components was carried out, and motion model was formulated. A model processing method using Deep Exploration and Creator was introduced, for transforming numerical models from CAD software to VR environment, and for dealing with the accompanying data loss. The article also discussed scene graph constructing method based on OpenGL Performer and developed a TBM motion simulation program.
机译:有必要在开发TBM的开发过程中应用数值原型技术,并且VR系统的应用可以极大地增强模拟效果。在本文中,讨论了用于TBM运动仿真的VR系统的硬件配置,并分析模块功能。根据实际工作条件,进行了TBM关键部件的运动分析,配制了运动模型。介绍了一种模型处理方法,用于将CAD软件转换为VR环境的数字模型,以及处理随附的数据丢失。本文还讨论了基于OpenGL Performer的场景图构造方法,并开发了TBM运动仿真程序。

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