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Abstraction Using Analysis of Subgames

机译:使用析标分析抽象

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Normal form games are one of the most familiar representations for modeling interactions among multiple agent. However, modeling many realistic interactions between agents results in games that are extremely large. In these cases computing standard solutions like Nash equilibrium may be intractable. To overcome this issue the idea of abstraction has been investigated, most prominently in research on computer Poker. Solving a game using abstraction requires using some method to simplify the game before it is analyzed. We study a new variation for solving normal form games using abstraction that is based on finding and solving suitable sub games. We compare this method with several variations of a common type of abstraction based on clustering similar strategies.
机译:正常形式游戏是用于在多个代理之间建模交互的最熟悉的表示之一。然而,在代理之间建模许多现实的相互作用导致非常大的游戏。在这些情况下,计算纳什平衡等标准解决方案可能是难以相解的。为了克服这个问题,已经调查了抽象的想法,最突出地在计算机扑克的研究中。使用抽象解决游戏需要使用某种方法来简化游戏在分析之前。我们研究了使用基于查找和解决合适子游戏的抽象来解决正常形式游戏的新变化。我们将这种方法与基于聚类类似策略的常见抽象的多种变体进行比较。

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