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A Conceptual Framework for the Design and Evaluation of Affective Usability in Educational Geosimulation Systems

机译:教育地产产系统中情感可用性设计和评估的概念框架

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In this article we propose a conceptual framework for associating the concepts of usability, computer education and affective quality. We analyze the interaction student-teacher under the light of learning strategies used in educational geosimulators for defining the main emotional constructs that are involved in this process. We elaborate this initial analysis by identifying which interactive objects should be associated with the identified emotional constructs. We associate these objects with an architecture that defines the basics components of an educational geosimulation system as well as the learning strategies used in this context. We illustrate the utility of the framework with an evaluation of an education geosimulator for police training as well as an evaluation of the student's satisfaction during the interaction in different scenarios.
机译:在本文中,我们提出了一个概念框架,可将可用性,计算机教育和情感质量的概念相关联。我们根据教育地质轨道使用的学习策略来分析互动学生 - 教师,用于定义参与此过程中涉及的主要情绪化结构。我们通过识别哪些交互式对象应与所识别的情绪构建相关联进行了初步分析。我们将这些对象与架构相关联,该架构定义教育地理环境系统的基础组件以及在此上下文中使用的学习策略。我们说明了框架的效用,评估了警察培训的教育地质仪以及在不同情景中互动期间对学生满意度的评估。

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