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Search-Based Drama Management in the Interactive Fiction Anchorhead

机译:在交互式小说锚点中的搜索戏剧管理

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Drama managers guide a user through a story experience by modifying the experience in reaction to the user's actions. Search-based drama management (SBDM) casts the drama-management problem as a search problem: Given a set of plot points, a set of actions the drama manager can take, and an evaluation of story quality, search can be used to optimize the user's experience. SBDM was first investigated by Peter Weyhrauch in 1997, but little explored since. We return to SBDM to investigate algorithmic and authorship issues, including the extension of SBDM to different kinds of stories, especially stories with subplots and multiple endings, and issues of scalability. In this paper we report on experiments applying SBDM to an abstract story search space based on the text-based interactive fiction Anchorhead. We describe the features employed by the story evaluation function, investigate design issues in the selection of a set of drama management actions, and report results for drama managed versus unmanaged stories for a simulated random user.
机译:戏剧经理通过修改对用户的行为的经验来指导用户通过故事体验。搜索基于戏剧管理(SBDM)将戏剧管理问题作为搜索问题:给定一组绘图点,一组动作可以采取戏剧经理,并且对故事质量的评估,搜索可以用来优化用户的体验。 SBDM于1997年由Peter Weyhrauch调查,但自从此探索。我们返回SBDM来调查算法和作者问题,包括将SBDM扩展到不同种类的故事,尤其是具有子图和多个结局的故事以及可扩展性问题。本文在基于基于文本的交互式小说锚点的基于文本的交互式小说锚点向抽象故事搜索空间应用了应用程序的实验。我们描述了故事评估函数所采用的功能,调查设计一组戏剧管理操作中的设计问题,以及对模拟随机用户的Drama托管的报告结果与非托管故事。

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