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KNOWLEDGE ENGINEERING AND VISUALIZATION FOR DISTANCE EDUCATION IN PROGRAMMING

机译:编程中远程教育的知识工程与可视化

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This paper is devoted to the expert knowledge gained while teaching programming. Detailed specification of this expert knowledge and the skills necessary to improve the programming capabilities of students is presented. Several aspects of knowledge representation in order to enhance the learning process are considered as well. The research yielded some insightful results on the evolvement of student capabilities in problem solving which includes the aspect of understanding, its different transformations, and the implementation of a corresponding software program. The investigation is oriented on the possibilities given in distance education and founded on the experience gathered in several international projects. CASE and related tools are not within the area of consideration in this research, it concentrates merely on classical programming i.e. the production of code/software.
机译:本文致力于在教学编程时获得的专家知识。提出了本专家知识的详细规范和提高学生编程能力所需的技能。还考虑了知识表示的几个方面,以提高学习过程。这些研究产生了一些富有识别的结果,就解决问题解决中的学生能力的演变而产生了一些富有识别结果,其中包括理解的方面,其不同的转换和相应的软件程序的实现。调查导致远程教育中的可能性,并以几个国际项目聚集的经验为基础。案例和相关工具不在本研究中考虑的领域,仅仅集中在古典编程中,即代码/软件的生产。

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