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Logic Programming Agents Playing Games

机译:逻辑编程代理玩游戏

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摘要

We present systems of logic programming agents (LPAS) to model the interactions between decision-makers while evolving to a conclusion. Such a system consists of a number of agents connected by means of unidirectional communication channels. Agents communicate with each other by passing answer sets obtained by updating the information received from connected agents with their own private information. As an application, we show how extensive games with perfect information can be conveniently represented as logic programming agent systems, where each agent embodies the reasoning of a game player, such that the equilibria of the game correspond with the semantics agreed upon by the agents in the LPAS.
机译:我们呈现逻辑编程代理系统(LPA)系统,以模拟决策者之间的相互作用,同时发展到结论。这样的系统包括通过单向通信信道连接的许多代理。代理通过通过更新从连接代理收到的信息与自己的私人信息来获得的答案集来互相通信。作为应用程序,我们展示了完美信息的广泛游戏可以方便地表示为逻辑编程代理系统,其中每个代理体现了游戏玩家的推理,使得游戏的均衡与代理商同意的语义相对应LPA。

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