首页> 美国政府科技报告 >Playing Games and Making Decisions with Complex State Spaces, Resource- Bounded Agents, and Unforeseen Contingencies.
【24h】

Playing Games and Making Decisions with Complex State Spaces, Resource- Bounded Agents, and Unforeseen Contingencies.

机译:使用复杂的状态空间,资源有限的代理和不可预见的意外事件来玩游戏和做出决策。

获取原文

摘要

The goal of this project was to construct models for decision making and game theory that can deal with complex state spaces, resource-bounded and cognitively-limited agents, and nnforeseen contingencies in a robust way. A number of advances were made in three areas: 1. A general game-theoretic framework for reasoning about strategic agents performing possibly costly computation was developed. The framework provides psychologically appealing explanations for behavior in well-studied games, such as (such as finitely repeated prisoner's dilemma and rock-paper-scissors). 2. A logic that can capture awareness and knowledge oflack of awareness was developed. The logic subsumes a number of logics introduced earlier. A sounds and complete axiomatization was provided for the logic. 3. A new solution concept, iterated regret mininmization, was defined and characterized. well-studied games.

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号