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A 3D GALLOPING OF A QUADRUPED ROBOT BASED ON FORCE TRACKING CONTROL

机译:基于力跟踪控制的四足机器人的3D驰骋

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This paper presents a 3D galloping algorithm to enable a quadruped robot to gallop at high speed by controlling the ground reaction force from the ground. The desired force is computed using the momentum equation. Simulations were performed based on the model of actual quadruped robot called HUNTER (Hanyang University TEtrapod Robot), which has three active joints and a passive spring-loaded joint at each leg. The performance and the effectiveness of the suggested method were analyzed in a series of simulations of galloping. The simulation results show that the proposed generation method is effective for galloping locomotion.
机译:本文介绍了一种3D宏型算法,通过控制来自地面的地面反作用力,使四叉机的机器人能够高速加入高速。使用动量方程计算所需的力。基于叫做猎人(汉阳大学Tetrapod机器人)的实际四轮机器人的模型进行仿真,其在每条腿上具有三个有源关节和被动弹簧装的关节。在一系列疾驰模拟中分析了建议方法的性能和有效性。仿真结果表明,所提出的生成方法对疾驰运动有效。

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