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Real-time Gaseous Phenomena - A Phenomenological Approach to Interactive Smoke and Steam

机译:实时气态现象 - 一种互动烟雾和蒸汽的现象学方法

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摘要

In this paper we present a novel approach to the simulation of interactive gaseous phenomena. Our main emphasis is put on real-time simulation and the visual correct interaction of the gas with inserted objects. In contrast to methods based on the numerical solution of physics-based models, such as Navier Stokes or Euler equations, we propose a phenomenological approach in which we combine the speed and flexibility of particle simulations with the visual quality of stochastic fractals. This approach especially meets the requirements of interactive simulations as they are found in virtual reality environments.
机译:在本文中,我们提出了一种新的互动气态现象模拟方法。我们的主要重点是实时仿真和气体与插入物体的视觉正确相互作用。与基于基于物理学模型的数值解决方案的方法相比,我们提出了一种现象学方法,其中我们将粒子模拟的速度和灵活性与随机分形的视觉质量结合起来。这种方法特别符合互动模拟的要求,因为它们在虚拟现实环境中找到。

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