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A Peer-to-Peer Advertising Game

机译:对等广告游戏

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摘要

Advertising plays a key role in service oriented recommendation over a peer-to-peer network. The advertising problem can be considered as the problem of finding a common language to denote the peers' capabilities and needs. Up to now the current approaches to the problem of advertising revealed that the proposed solutions either affect the autonomy assumption or do not scale up the size of the network. We explain how an approach based on language games can be effective in dealing with the typical issue of advertising: do not require ex-ante agreement and to be responsive to the evolution of the network as an open system. In the paper we introduce the notion of advertising game, a specific language game designed to deal with the issue of supporting the emergence of a common denotation language over a network of peers. We provide the related computational model and an experimental evaluation. A positive empirical evidence is achieved by sketching a peer-to-peer recommendation service for bookmark exchanging using real data.
机译:广告在对等网络上以服务为导向的推荐扮演关键作用。广告问题可以被视为查找共同语言的问题,以表示对等体的能力和需求。到目前为止,目前的广告问题的方法透露,所提出的解决方案要么影响自主假设,要么不扩展网络的大小。我们解释了基于语言游戏的方法如何有效地处理典型的广告问题:不需要以前的协议,并响应网络的演变为开放系统。在本文中,我们介绍了广告游戏的概念,这是一种旨在处理在对等网络网络上支持常见规模语言的出现问题的特定语言游戏。我们提供相关的计算模型和实验评估。通过勾勒出使用真实数据的书签交换的点对点推荐服务来实现积极的经验证据。

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