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A Peer-to-Peer Advertising Game

机译:点对点广告游戏

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摘要

Advertising plays a key role in service oriented recommendation over a peer-to-peer network. The advertising problem can be considered as the problem of finding a common language to denote the peers' capabilities and needs. Up to now the current approaches to the problem of advertising revealed that the proposed solutions either affect the autonomy assumption or do not scale up the size of the network. We explain how an approach based on language games can be effective in dealing with the typical issue of advertising: do not require ex-ante agreement and to be responsive to the evolution of the network as an open system. In the paper we introduce the notion of advertising game, a specific language game designed to deal with the issue of supporting the emergence of a common denotation language over a network of peers. We provide the related computational model and an experimental evaluation. A positive empirical evidence is achieved by sketching a peer-to-peer recommendation service for bookmark exchanging using real data.
机译:广告在对等网络上的面向服务的推荐中起着关键作用。广告问题可以被认为是寻找一种公共语言来表示同龄人的能力和需求的问题。到目前为止,目前解决广告问题的方法表明,建议的解决方案或者影响自治假设,或者不扩大网络规模。我们将说明基于语言游戏的方法如何有效地解决广告的典型问题:不需要事前协议,并且要响应网络作为开放系统的发展。在本文中,我们介绍了广告游戏的概念,这是一种特定的语言游戏,旨在处理支持在同级网络上支持通用表示语言的问题。我们提供相关的计算模型和实验评估。通过草绘用于使用真实数据进行书签交换的对等推荐服务,可以获得积极的经验证据。

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