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Apports perceptivo-cognitifs des avatars dans des environnements virtuels familier, semi-familier et non familier

机译:感知性认知性流入熟悉虚拟环境中的化身,半熟悉和不熟悉

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The fundamental studies of perceptivo-cognitive type on the contributions of the avatars in the virtual scenes are generally carried out in situations of laboratory. For our own projects, we needed to evaluate these contributions in complex industrial scenes. This document is the synthesis of this applicative study.The study presented treats of the appreciation of the avatars carrying qualitative information ; they do not carry the principal information but populate virtual environments. This study aims to better know information than these avatars convey by their presence in order to reinforce the messages contained in the application and to avoid the misinterpretations or ambiguity they could bring if this factor is not controlled.The principal results of the experimentation are the following: ? In any type of virtual environment, the avatars bring realism and "life". In a nonfamiliar environment, they also allow to provide indications on the work and the activity in environnement, in particular with their working clothes and actions. ? Nevertheless, to be appreciated and effective, these avatars will be sufficiently realistic and their behaviors must be relevant compared to environnement. Mobility alone is not enough, their actions must be coordinated, fluid and be centered on an identifiable objective of task. The clothes of the civil avatars must also be considered because it conveys a significant psychosociological dimension.
机译:感知认知类型对虚拟场景中的化身贡献的基本研究通常在实验室的情况下进行。对于我们自己的项目,我们需要在复杂的工业场景中评估这些贡献。本文件是该应用研究的综合。研究表明了携带定性信息的化身的赞赏。它们不携带主要信息但填充虚拟环境。本研究旨在更好地了解信息,而不是通过它们的存在来传达这些信息,以便加强应用中所包含的消息,并避免他们可以带来这种因素的误解或歧义。实验的主要结果是以下:?在任何类型的虚拟环境中,头像带来了现实主义和“生活”。在非含有的环境中,他们还允许为工作和环境中的活动提供迹象,特别是与他们的工作服和行动。还是然而,要受到欣赏和有效的,这些化身将足够逼真,与环境相比,他们的行为必须与环境相关联。单独的移动性是不够的,他们的行为必须协调,流体并以可识别的任务目标为中心。还必须考虑民用化身的衣服,因为它传达了显着的心理遗传尺寸。

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