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A Pedagogical Game based on Lego Bricks for Collaborative Design Practices Analysis

机译:基于Lego砖的教学博弈进行协同设计实践分析

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In this paper we present a pedagogical game intended to simulate the collaborative design activities of mechanical products as part of the formation programme for future engineers. This game is based on the adaptation of the Delta Design game developed at M.I.T. The principle of the game is to co-imagine a space shuttle built in Lego blocks with functions and rules assigned for several students. The software used (MLCad) provides for a shared and distributed use of the game. The core objective is to create a situation that brings the students together in a way that encourages them to experiment with different designs by making compromises, overcoming conflicts, and working within the constraints of the game. The underlying theory of this model is that by encouraging collaboration among each other when addressing the different obstacles and variables encountered, the students will have a better understanding of their own behaviour and the behaviour of other members. Thus, the students will intuitively contemplate the diverse and beneficial methods of collaboration required for practices between trades.
机译:在本文中,我们展示了一个教学游戏,旨在模拟机械产品的协同设计活动作为未来工程师的形成计划的一部分。这款游戏基于在M.I.T开发的Delta设计游戏的适应。游戏的原则是共同想象一下,在乐高块中建立的空间班车,其中包括分配了几个学生的函数和规则。使用的软件(MLCAD)提供了游戏的共享和分布式使用。核心目标是创造一种情况,使学生能够通过鼓励他们通过妥协,克服冲突和在游戏的限制内工作来试验不同的设计。该模型的潜在理论是,通过鼓励在解决遇到的不同障碍和变量时互相鼓励,学生将更好地了解自己的行为和其他成员的行为。因此,学生将直观地考虑交易之间实践所需的各种和有益的合作方法。

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