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DESKTOP CARTOGRAPHIC AUGMENTED REALITY: 3D MAPPING AND INVERSE PHOTOGRAMMETRY IN CONVERGENCE

机译:桌面制图增强现实:3D映射和逆摄影测量在收敛中

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The attempt to produce a cartographic desktop AR environment, having in mind the objectives stated previously in the paper, has certain advantages; some limitations are, however, unavoidable. Both positive and negative aspects can be summarized in terms of Data capture, Equipment and Tools, and Presentation of results. Most of the difficulties encountered are related to limitations and obstacles present during Data capture, Narrow streets, for instance, seem to be a major obstacle when recording buildings (A photomosaic from overlapping images can offer a solution, but increases the amount of work. Other solutions, such as the use of wide-angle lenses, are assumed not available for a common video camcorder). Other commonly encountered obstacles include lampposts, columns, tree-trunks and foliage, parked cars etc. Some of these are impossible to eliminate from images; often, therefore, they are recorded as part of building facades. Both Equipment for data capture (video) and Tools for data processing and display are easy to use, flexible and low cost. Although a variety of software tools was used for the step by step processing of the data, these are all general purpose, user-friendly, inexpensive and nowadays commonly available. The CAD environment used for the presentation -chosen for pragmatic reasons mentioned previously (the need for fast and cheap production and equipment)- is the simplest that can be used for AR purposes, as already mentioned, its most serious weakness being the lack of immersion. This can be overcome, to adegree, by the production and viewing of stereo images. The result has many options for overview of a project within a broader geographic area, although the data collection is done terrestrially. Furthermore realism is simulated to a satisfactory degree and the existing photorealistic effects can be manipulated at will (e.g. solar study, view of vegetation in various seasons etc.). Another advantage is the possibility offered by the CAD environment to reconstruct traditional inverse photogrammetric products (photo mountings, simulation of photographic shots) and even expand them through new products (i.e. video sequences with the new situation viewed in a realistic background).
机译:产生制图桌面AR环境,考虑其在纸前面所述目标的尝试,具有一定的优势;一些局限性,但是,不可避免的。正反两方面的方面可以在数据采集,设备和工具,并展示结果的角度来概括。大多数的遭遇都与目前的限制和障碍,数据采集过程中的困难,狭窄的街道,例如,似乎记录建筑物(从重叠的图像可以提供一个解决方案一个photomosaic当是一大障碍,但增加的工作量。其他解决方案,如使用的广角镜头中,假定没有可用的一个共同的视频摄像机)。其它经常遇到的障碍包括路灯杆,列,树干和树叶,停放的汽车等一些是不可能从图像消除;通常,因此,它们被记录为建筑物正面的一部分。两个设备的数据采集(视频)和用于数据处理和显示工具是易于使用,灵活,成本低。虽然被用于一步的数据的步骤的处理的各种软件工具,这些都是通用的,用户友好的,价格低廉,目前常用的。用于-chosen务实的原因,呈现的CAD环境前面提到的(需要快速和廉价的生产和设备) - 是可用于AR目的的最简单的,如前所述,其最严重的弱点是缺乏浸泡。这可以被克服,以adegree,通过产生和观看立体图像。结果有更广阔的地理区域内的项目概述许多选项,虽然数据收集陆地完成。此外写实模拟到令人满意的程度和现有逼真效果可随意被操纵(例如,太阳能研究中,视图的植被在不同季节等)。另一个优点是由CAD环境提供给重建传统逆摄影产品(相片的安装,照相镜头的仿真),甚至通过新产品扩大了它们(在现实的背景观看的新情况,即视频序列)的可能性。

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