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Collision Handling in 3D Articulatory Animation for Chinese Speech Articulation

机译:碰撞处理在3D明晰的动画中的中国语音阐述

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摘要

The aim of this paper is to efficiently handle collisions that happened in the oral cavity. We proposed a collision handling method which includes two stages: collision detection stage for detecting collisions happened among the tongue vs. teeth and the tongue vs. palate; and collision response stage which is used to avoid a physically impossible situation. Here, the physically impossible situation indicates that the virtual tongue would penetrate the rest articulators in the oral cavity during its movements. The movements of the virtual tongue are driven by the data recorded by three electromagnetic articulography (EMA) sensors attached to a female Chinese speaker's tongue when the desired Chinese speech articulations are being articulated. Here, two Chinese speech articulations are used in our experiment to test our method: /ba/ and /t'a/.
机译:本文的目的是有效处理在口腔中发生的碰撞。我们提出了一种碰撞处理方法,包括两个阶段:用于检测舌齿和舌头与舌头之间发生的碰撞的碰撞检测阶段;和碰撞响应阶段用于避免身体不可能的情况。这里,物理上不可能的情况表明,虚拟舌头将在运动期间穿透在口腔中的静止铰接器。当阐述所需的中文语音铰接时,虚拟舌头的运动由三个电磁剖学(EMA)传感器记录的数据被记录在汉语语音铰接的扬声器的舌头上。在这里,在我们的实验中使用了两个中文语音铰接来测试我们的方法:/ ba /和/ t'a /。

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