首页> 外文会议>International Conference on Enterprise Information Systems >COMMON SENSE KNOWLEDGE BASE EXPANDED BY AN ONLINE EDUCATIONAL ENVIRONMENT
【24h】

COMMON SENSE KNOWLEDGE BASE EXPANDED BY AN ONLINE EDUCATIONAL ENVIRONMENT

机译:在线教育环境扩展的常识知识库

获取原文

摘要

The computers games use on educational field have been growing as a potential tool to facilitate the teaching-learning process. In the "What is it?" environment, presented in this article, the teacher can be coauthor of a guess game based on cards, in which, the common sense knowledge support the teacher to be aware of students' culture and necessities. The environment also proposes a way to collect common sense statements, where engines on editor's module and player's module store all user interaction and combine this information to make new relations into Brazilian Open Mind Common Sense project (OMCS-Br) knowledge base. A study case was done by teachers and students from two different public schools, whose result point out the potential of this new way to collect common sense statements naturally through a web game.
机译:电脑游戏在教育领域使用的是促进教学过程的潜在工具。在“它是什么?”环境,在本文中提出,老师可以是基于卡的猜测游戏的共同忠解,其中,常识知识支持教师要意识到学生的文化和必需品。环境还提出了一种接受常识陈述的方法,其中发动机的模块和玩家的模块存储所有用户交互,并将这些信息结合起来,使新关系成为巴西开放性常识项目(OMCS-BR)知识库。一项研究案例由来自两个不同的公立学校的教师和学生完成的,其结果指出了这种新方法的潜力通过网络游戏自然地收集常识陈述。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号