首页> 外文会议>Conference on Computer-Generated Forces and Behavior Representation >Modeling CGF with Learning Stochastic Finite-State Machines
【24h】

Modeling CGF with Learning Stochastic Finite-State Machines

机译:用学习随机有限状态机建模CGF

获取原文

摘要

Computer Generated Forces (CGF) enable training sessions to be conducted in computer environments which may involve only a few individuals who operate as if they were training in environments which include a large number of individuals and manned or robotic military units. A recent National Academy of Sciences report defines human behavior representation as a computer based model that mimics the behavior of a single human or the collective behavior of a team of humans. The same report decries the lack of behavior realism in military situations. This paper addresses a key question of how to model units or simulated individuals, or manned vehicles, when these entities have the ability to learn from experience. The behavior of CGF cannot be considered to be purely static, but will necessarily evolve with experience, just as the "human student" being trained in this artificial environment also learns through experience. We discuss a mathematically based framework for Learning Behavior Representation based on stochastic automata, which are randomized finite or infinite state machines, controlled by random neural networks with learning algorithms. This approach can lead to more realistic capabilities for computer based simulation and training systems.
机译:计算机生成兵力(CGF)使这可能涉及谁经营,好像他们是在其中包括大量的个人和载人或机器人部队的环境下的训练只有少数人培训班在计算机环境中进行。最近的国家科学院报告将人类行为代表定义为基于计算机的模型,模拟了一个人类或人类团队团队的集体行为的行为。同一份报告减少了军事局势中缺乏行为现实主义。本文在这些实体能够从经验中学习的能力时,如何为如何模拟单位或模拟个人或模拟的个人或有载载体的关键问题。 CGF的行为不能被认为是纯粹的静态,但必然会随着经验而发展,就像在这个人工环境中训练的“人类学生”也通过经验学习。我们讨论基于基于随机自动机的学习行为表示的数学框架,该机器是随机的有限或无限状态机,由具有学习算法的随机神经网络控制。这种方法可以导致基于计算机的仿真和训练系统的更现实的能力。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号