Could a computer one day 'make expertise'?. Before this happens we humans have to understand how we are making expertise. The process in which the information is transformed on expertise seems to be ruled by 'principles' and not only algorithms in a 'nature inspired' way. There have been identified the simplicity, order, elegance, abstraction and incompleteness principles which are proposed on a 'nature inspired' model which takes the information into objects, and works with it on parallelism, recursiveness randomizing and fuzzy functions; the simple short and classical 'car probmes' example is presented with the model and a methodology for manufacturing as well.
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