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Using a hypertext instructional design methodology in engineering education

机译:在工程教育中使用超文本教学设计方法

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Inherent in good engineering is the practice of using a design methodology when constructing complex systems whether they are bridges, circuits or computer programs. The design methodology can help to work out problems before they make their way into the final product. Also, the design methodology can help to make all of the parts of the final product fit together better and thereby achieve a certain coherence in the design. A design methodology can be used to achieve similar coherence in building hypertext instructional systems. The design methodology described in this paper can be easily used by engineering educators and graduate students without special training after reading a description of it and working through an example application. The methodology uses the object-based paradigm, has checks for validity to help the user detect unreachable hypertext nodes and incorporates sound instructional design principles. The value of the methodology is in making it easier for the user to organize instructional material carefully without having to spend a large amount of time in learning a complex design process and to incorporate components already developed that have been used successfully.
机译:良好工程中固有的是在构建复杂系统时使用设计方法的做法是它们是桥梁,电路或计算机程序。设计方法可以帮助解决进入最终产品之前的问题。此外,设计方法可以帮助使最终产品的所有部分更好地适合在一起,从而在设计中实现某种一致性。设计方法可用于在构建超文本教学系统方面实现类似的一致性。工程教育者和研究生可以轻松地使用本文描述的设计方法,而在阅读其描述并通过示例申请后工作后,没有特殊培训。该方法使用基于对象的范例,检查有效性,以帮助用户检测无法访问的超文本节点并包含声音教学设计原则。方法的价值是让用户更容易仔细组织教学材料,而无需花费大量时间学习复杂的设计过程,并结合已成功使用的已经开发的组件。

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