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Using a hypertext instructional design methodology in engineering education

机译:在工程教育中使用超文本教学设计方法

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Inherent in good engineering is the practice of using a design methodology when constructing complex systems whether they are bridges, circuits or computer programs. The design methodology can help to work out problems before they make their way into the final product. Also, the design methodology can help to make all of the parts of the final product fit together better and thereby achieve a certain coherence in the design. A design methodology can be used to achieve similar coherence in building hypertext instructional systems. The design methodology described in this paper can be easily used by engineering educators and graduate students without special training after reading a description of it and working through an example application. The methodology uses the object-based paradigm, has checks for validity to help the user detect unreachable hypertext nodes and incorporates sound instructional design principles. The value of the methodology is in making it easier for the user to organize instructional material carefully without having to spend a large amount of time in learning a complex design process and to incorporate components already developed that have been used successfully.
机译:好的工程技术固有的做法是在构建复杂系统(无论是桥梁,电路还是计算机程序)时使用设计方法。设计方法可以帮助解决问题,直到问题最终解决。同样,设计方法可以帮助使最终产品的所有部分更好地配合在一起,从而在设计中实现一定的连贯性。设计方法可用于在构建超文本教学系统中实现类似的连贯性。阅读说明并通过示例应用程序学习后,工程教育工作者和研究生可以轻松使用本文描述的设计方法,而无需进行特殊培训。该方法使用基于对象的范例,对有效性进行检查以帮助用户检测无法访问的超文本节点,并结合了合理的教学设计原则。该方法的价值在于使用户更容易仔细地组织教学材料,而不必花费大量时间来学习复杂的设计过程,并结合已经开发的成功使用的组件。

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