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Viewpoint invariant recovery of visual surfaces from sparse data

机译:ViewPoint不变于稀疏数据的视觉曲面恢复

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A new algorithm is described for the reconstruction of visual surfaces from sparse data. An important aspect of this algorithm is that the surface estimated from the sparse data is approximately invariant with respect to rigid transformation of the surface in three-dimensional space. To form a surface estimate which is invariant with respect to viewpoint the stabilizing information is based on invariant surface characteristics. With appropriate approximations this results in a convex functional which must be minimized. The relationship of this algorithm to several previously proposed reconstruction algorithms is discussed, and several examples are given which demonstrate the effectiveness of the proposed algorithm in reconstructing viewpoint invariant surface estimates.
机译:描述了一种从稀疏数据重建视觉表面的新算法。该算法的一个重要方面是,相对于三维空间中表面的刚性变换,从稀疏数据估计的表面近似不变。为了形成具有不变的视点的表面估计,稳定信息基于不变的表面特性。具有适当的近似值,这导致必须最小化的凸起功能。讨论了该算法对若干先前提出的重建算法的关系,并给出了几个示例,其证明了所提出的算法在重建视点不变量表面估计中的有效性。

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