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Viewpoint invariant recovery of visual surfaces from sparse data

机译:从稀疏数据视点的视点不变恢复

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A new algorithm is described for the reconstruction of visual surfaces from sparse data. An important aspect of this algorithm is that the surface estimated from the sparse data is approximately invariant with respect to rigid transformation of the surface in three-dimensional space. To form a surface estimate which is invariant with respect to viewpoint the stabilizing information is based on invariant surface characteristics. With appropriate approximations this results in a convex functional which must be minimized. The relationship of this algorithm to several previously proposed reconstruction algorithms is discussed, and several examples are given which demonstrate the effectiveness of the proposed algorithm in reconstructing viewpoint invariant surface estimates.
机译:描述了一种新算法,用于从稀疏数据重建视觉表面。该算法的一个重要方面是,相对于三维空间中曲面的刚性变换,从稀疏数据估计的曲面大约是不变的。为了形成相对于视点不变的表面估计,稳定信息基于不变的表面特性。通过适当的近似,这导致必须最小化凸函数。讨论了该算法与先前提出的几种重建算法的关系,并给出了一些实例,证明了该算法在重建视点不变表面估计中的有效性。

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