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A Web Authoring Tool for the Generation of Adventure Educational Games for Deaf Children

机译:用于聋儿冒险教育游戏的Web创作工具

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Video games have been widely used in the teaching-learning process for the most diverse educational contents. There is an increasing amount of study and development of educational games with positive results, however these games are almost always developed focusing on hearing people. If the Deaf teachers themselves, who know the curriculum and the teaching methodologies, have the facility to create educational games for their students, this scenario of scarcity can be overcome. This paper presents an authoring tool, based on a conceptual framework, which enables the construction of educational games for Deaf children in early childhood, a crucial phase in the linguistic development of the person. The games that can be generated through the tool present educational content relevant to the age range of the target audience. The instructional content to be included are of the author's choice and are presented in the Brazilian Sign Language (Libras) and in Portuguese. In order to demonstrate the functionality of the tool, an educational adventure video game is generated from it and evaluated by specialists in an experiment.
机译:视频游戏已广泛用于最多样化的教育内容的教学过程。具有越来越多的教育游戏的发展和发展,具有积极的成果,但这些游戏几乎总是侧重于听证人。如果聋人教师自己,谁知道课程和教学方法,让设施为他们的学生创造教育游戏,可以克服这种稀缺性的情况。本文提出一种创作工具,基于一个概念框架,这使得对聋儿教育游戏在幼儿期的建设,在人的语言发展的关键阶段。可以通过工具生成的游戏当前与目标受众的年龄范围相关的教育内容。所包含的教学内容是作者的选择,并在巴西手语(Libras)和葡萄牙语中呈现。为了展示该工具的功能,从IT生成教育冒险视频游戏,并由实验中的专家评估。

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