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Changing users' security behaviour towards security questions: A game based learning approach

机译:改变用户对安全问题的安全行为:一种基于游戏的学习方法

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Fallback authentication is used to retrieve forgotten passwords. Security questions are one of the main techniques used to conduct fallback authentication. In this paper, we propose a serious game design that uses system-generated security questions with the aim of improving the usability of fallback authentication. For this purpose, we adopted the popular picture-based `4 Pics 1 word' mobile game. This game was selected because of its use of pictures and cues, which previous psychology research found to be crucial to aid memorability. This game asks users to pick the word that relates to the given pictures. We then customized this game by adding features which help maximize the following memory retrieval skills: (a) verbal cues - by providing hints with verbal descriptions; (b) spatial cues - by maintaining the same order of pictures; (c) graphical cues - by showing 4 images for each challenge; (d) interactivity/engaging nature of the game.
机译:后备身份验证用于检索忘记的密码。安全问题是用于进行后备身份验证的主要技术之一。在本文中,我们提出了一种认真的游戏设计,该游戏设计使用系统生成的安全性问题,目的是提高后备身份验证的可用性。为此,我们采用了流行的基于图片的“ 4 Pics 1 word”手机游戏。之所以选择这款游戏,是因为它使用了图片和提示,以前的心理学研究发现这对于提高记忆力至关重要。该游戏要求用户选择与给定图片有关的单词。然后,我们通过添加有助于最大化以下记忆检索技能的功能来定制该游戏:(a)口头提示-通过提供带有口头描述的提示; (b)空间线索-通过保持图片的顺序相同; (c)图形提示-通过为每个挑战显示4张图像; (d)游戏的互动性/吸引力。

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