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Changing users' security behaviour towards security questions: A game based learning approach

机译:更改用户对安全问题的安全行为:基于游戏的学习方法

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Fallback authentication is used to retrieve forgotten passwords. Security questions are one of the main techniques used to conduct fallback authentication. In this paper, we propose a serious game design that uses system-generated security questions with the aim of improving the usability of fallback authentication. For this purpose, we adopted the popular picture-based `4 Pics 1 word' mobile game. This game was selected because of its use of pictures and cues, which previous psychology research found to be crucial to aid memorability. This game asks users to pick the word that relates to the given pictures. We then customized this game by adding features which help maximize the following memory retrieval skills: (a) verbal cues - by providing hints with verbal descriptions; (b) spatial cues - by maintaining the same order of pictures; (c) graphical cues - by showing 4 images for each challenge; (d) interactivity/engaging nature of the game.
机译:后退身份验证用于检索忘记的密码。安全问题是用于进行后退身份验证的主要技术之一。在本文中,我们提出了一个严重的游戏设计,它使用系统生成的安全问题,目的是提高回力身份验证的可用性。为此目的,我们采用了流行的基于图片的“4 Pics 1 Word”移动游戏。这场比赛是被选中的,因为它的使用图片和提示,发现以前的心理学研究是至关重要的,以帮助令人难忘。此游戏要求用户选择与给定图片相关的单词。然后,我们通过添加功能来定制此游戏,这有助于最大限度地提高以下内存检索技能:(a)口头线索 - 通过提供口头描述的提示; (b)空间线索 - 通过维持相同的图片顺序; (c)图形提示 - 通过显示每个挑战的4个图像; (d)游戏的交互/参与性。

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