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3D face reconstruction based on multi-view stereo algorithm

机译:基于多视角立体算法的3D人脸重建

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This paper presents a 3D face reconstruction method based on multi-view stereo algorithm, the proposed algorithm reconstructs 3D face model from videos captured around static human faces. Image sequence is processed as the input of shape from motion algorithm to estimate camera parameters and camera positions, 3D points with different denseness degree could be acquired by using a method named patch based multi-view stereopsis, finally, the proposed method uses a surface reconstruction algorithm to generate a watertight 3D face model. The proposed approach can automatically detect facial feature points; it does not need any initialization and special equipments; videos can be obtained with commonly used picture pick-up device such as mobile phones. Several groups of experiments have been conducted to validate the availability of the proposed method.
机译:本文提出了一种基于多视图立体声算法的3D面重建方法,该算法从静态人脸周围捕获的视频重建了3D面部模型。将图像序列被处理为来自运动算法的形状的输入,以估计相机参数和相机位置,通过使用名为Patch基的多视图立体的方法可以获得具有不同密度度的3D点,最后,所提出的方法使用表面重建生成水密3D面模型的算法。所提出的方法可以自动检测面部特征点;它不需要任何初始化和特殊设备;可以使用常用的图像拾取设备(如移动电话)获得视频。已经进行了几组实验以验证所提出的方法的可用性。

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