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Implementing a Distributed Tele-immersive System

机译:实施分布式沉浸式系统

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We present our implementation and evaluation of TEEVE, a distributed 3D tele-immersive system. TEEVE is among the first to support multi-stream/multi-site 3D tele-immersive environments with commercial off-the-shelf hardware and software infrastructures. It promotes collaborative physical activities among geographically dispersed sites by immersing the 3D representations of remote participants into a joint 3D virtual space. In this paper, we describe our implementation of TEEVE and introduce the recent advances in its different system components. In particular, we present an implemented protocol for semantic-aware data dissemination to support multi-site remote collaboration. We evaluate the TEEVE system by deploying it on the Internet. The experimental results demonstrate that it achieves stable visual quality, soft real-time delay, and efficient resource usage.
机译:我们介绍TEEVE(分布式3D远程沉浸式系统)的实现和评估。 TEEVE是率先使用商业现成的硬件和软件基础架构支持多流/多站点3D远程沉浸式环境的公司之一。通过将远程参与者的3D表示沉浸到联合3D虚拟空间中,它促进了地理位置分散的站点之间的协作体育活动。在本文中,我们描述了TEEVE的实现,并介绍了其不同系统组件中的最新进展。特别是,我们提出了一种用于语义感知数据分发的已实现协议,以支持多站点远程协作。我们通过将TEEVE系统部署在Internet上来对其进行评估。实验结果表明,该软件可以实现稳定的视觉质量,柔和的实时延迟和有效的资源利用。

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