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Research on Body Movement Interacting Model in Virtual Environment

机译:虚拟环境中车身运动交互模型研究

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摘要

Presently, interaction between human and virtual environment is mainly up to keyboards, mice, gestures and voices. Thus, the immersion effect is limited. In the article, a body movement interacting method was suggested; a skeleton module for animating the body was founded, and the moving rules were formulated. The article also studied the moving algorithm, designed interacting system architecture, and finally realized a part of system functions, using 3D MAX, Multigen Creator, Vega and C complier.
机译:目前,人和虚拟环境之间的互动主要是键盘,小鼠,手势和声音。因此,浸没效果有限。在本文中,提出了一种体内运动相互作用方法;建立了一个用于动画体的骨架模块,并制定了移动规则。本文还研究了移动算法,设计的交互系统架构,最终实现了系统功能的一部分,使用3D Max,Multigen Creator,Vega和C共同组织。

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