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An Object Oriented Approach to Fuzzy Actor-Critic Learning for Multi-Agent Differential Games

机译:面向对象的多智能体微分游戏模糊角色批判学习方法

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This paper presents a new form of the multi-agent fuzzy actor-critic learning algorithm for differential games. An object oriented approach to defining the relationships between agents is proposed. We define the fuzzy inference system as a network structure and define attributes of the agents as rule sets that fired and rewards associated with the fired rule set. The resulting fuzzy actor-critic reinforcement learning algorithm is investigated for playing the differential pursuer super evader game. The game is played in a continuous state and action space to simulate a real world environment. All the robots in the game are simultaneously learning.
机译:本文提出了一种新型的差分博弈的多主体模糊actor-critic学习算法。提出了一种面向对象的方法来定义代理之间的关系。我们将模糊推理系统定义为网络结构,并将代理的属性定义为触发的规则集以及与触发的规则集相关联的奖励。研究了由此产生的模糊角色批评强化学习算法,用于玩差分追随者超级躲避者游戏。游戏在连续的状态和动作空间中进行游戏,以模拟现实世界的环境。游戏中的所有机器人都在同时学习。

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