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Designing and Evaluating the Face of Lil’Flo: an Affordable Social Rehabilitation Robot

机译:设计和评估Lil'flo的面孔:一个经济实惠的社会康复机器人

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We introduce Lil'Flo, an affordable robot for pediatric upper extremity rehabilitation. We present the design and fabrication methodology of the head and face of the robot, the central design element for emotional expression. Through a guided interview with 10 subjects, a number of faces which have a clear sentiment associated with them are identified. The data suggest that a digital face, characterized by eyes and a mouth, can express sadness, happiness, surprise, and mischievousness well, but that finer emotions, e.g., differentiating between happy and very happy can be difficult. The data fail to show that a robot with a dynamic face is viewed more positively than one with a static face. The results of numerical sentiment analysis and open ended questions provide a design direction for our face and a general idea of simple face designs which have a clear sentiment.
机译:我们介绍了Lil'flo,这是一个适用于儿科上肢康复的负担得起的机器人。我们介绍了机器人头部和面部的设计和制作方法,中央设计元素为情绪表达。通过与10个科目的指导访谈,确定了许多具有与其相关的情绪的面孔。这些数据表明,一种数字面,特征在于眼睛和嘴巴,可以表达悲伤,幸福,惊喜和恶作剧,但更精细的情绪,例如,差别幸福,非常幸福之间可能很困难。数据未能显示具有动态面的机器人比具有静态面的一个更积极地查看。数值情感分析和开放式问题的结果为我们的脸部提供了一种设计方向,以及具有明显情绪的简单脸部设计的一般思想。

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