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How the Cognitive Styles Affect the Immersive Experience: A Study of Video-Watching Experience in VR

机译:认知风格如何影响沉浸式体验:VR中的视频观看体验研究

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In VR, the analog cinema experience is a common design method for video-watching function. However, will this approach increase user experience? We conducted 2 phases of experiments. First, from user interview, we found that the users' evaluation of the viewing experience in VR is polarization. Second, studies were carried out with 24 users to find what caused the big difference. Through experiments, we found that different cognitive styles affect the immersive experience of users in VR cinema video-watching, and the Spatial Presence has a more significant impact on the Sense of Being There than the other factors, thus, affecting immersion. Our findings suggest that the design of virtual scenes should consider the different cognitive styles of users, and our research provide insights into future research on user experience of video-watching in VR.
机译:在VR中,模拟电影体验是用于视频观看功能的常见设计方法。但是,这种方法会增加用户体验吗?我们进行了两个阶段的实验。首先,通过用户访谈,我们发现用户对VR观看体验的评价是两极分化的。其次,与24位用户进行了研究,以找出造成较大差异的原因。通过实验,我们发现不同的认知风格会影响用户在VR电影视频观看中的沉浸式体验,而“空间存在”对“存在感”的影响比其他因素影响更大,从而影响沉浸感。我们的发现表明,虚拟场景的设计应考虑用户的不同认知风格,并且我们的研究为将来在VR中观看视频的用户体验研究提供了见识。

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