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How the Cognitive Styles Affect the Immersive Experience: A Study of Video-Watching Experience in VR

机译:认知风格如何影响沉浸体验:VR中的视频观看体验研究

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In VR, the analog cinema experience is a common design method for video-watching function. However, will this approach increase user experience? We conducted 2 phases of experiments. First, from user interview, we found that the users' evaluation of the viewing experience in VR is polarization. Second, studies were carried out with 24 users to find what caused the big difference. Through experiments, we found that different cognitive styles affect the immersive experience of users in VR cinema video-watching, and the Spatial Presence has a more significant impact on the Sense of Being There than the other factors, thus, affecting immersion. Our findings suggest that the design of virtual scenes should consider the different cognitive styles of users, and our research provide insights into future research on user experience of video-watching in VR.
机译:在VR中,模拟电影体验是用于视频监视功能的常见设计方法。但是,这种方法是否会增加用户体验?我们进行了2个实验阶段。首先,从用户采访中,我们发现用户对VR中的观看体验的评估是极化。其次,用24名用户进行研究,以找到引起了巨大差异的原因。通过实验,我们发现不同的认知风格影响VR电影视频观看中用户的沉浸体验,并且空间存在对存在的感觉比其他因素更大,因此影响浸没。我们的研究结果表明,虚拟场景的设计应考虑不同的用户认知风格,我们的研究提供了对VR中视频观看用户体验的未来研究的见解。

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