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On the Modeling and Agent-Based Simulation of a Cooperative Group Anagram Game

机译:合作群字谜游戏的建模和基于Agent的仿真

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Anagram games (i.e., word construction games in which players use letters to form words) have been researched for some 60 years. Games with individual players are the subject of over 20 published investigations. Moreover, there are many popular commercial anagram games such as Scrabble. Recently, cooperative team play of anagram games has been studied experimentally. With all of the experimental work and the popularity of such games, it is somewhat surprising that very little modeling of anagram games has been done to predict player behavior/actions in them. We devise a cooperative group anagram game and develop an agent-based modeling and simulation framework to capture player interactions of sharing letters and forming words. Our primary goals are to understand, quantitatively predict, and explain individual and aggregate group behavior, through simulations, to inform the design of a group anagram game experimental platform.
机译:字谜游戏(即,单词构造游戏,其中玩家使用字母来形成单词)已经研究了大约60年。与个人玩家进行的游戏是20多项已发表的调查的主题。此外,还有许多流行的商业七巧板游戏,例如Scrabble。近年来,对字谜游戏的合作团队游戏进行了实验研究。有了所有实验性工作和此类游戏的普及,令人惊讶的是,很少进行类似字母游戏的建模来预测玩家的行为/动作。我们设计了一个协作小组七巧板游戏,并开发了一个基于代理的建模和仿真框架,以捕获共享字母和形成单词的玩家互动。我们的主要目标是通过模拟来理解,定量预测和解释个体和聚集的群体行为,从而为群体七巧板游戏实验平台的设计提供依据。

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