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Teaching Students About Machine Learning Through a Gamified Approach

机译:通过游戏化方法向学生讲授机器学习

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The teaching of machine learning requires a range of tools and techniques to engage students and allow them to relate the processes involved to real world situations that they have previously experienced. One way to facilitate this learning process is to integrate the learning into a game situation, which is by definition fun to engage with and offers immediate rewards. This research shows that by collecting the student's behaviour and actions as they engage with well-known game software, the learning of key machine learning concepts can be enabled. It is also shown that customising of learning can be made possible by the use of gamification.
机译:机器学习的教学需要一系列工具和技术来吸引学生,并使他们能够将所涉及的过程与他们以前经历过的现实世界联系起来。促进此学习过程的一种方法是将学习内容整合到游戏情境中,从定义上讲,这是一种有趣的互动方式,并提供即时奖励。这项研究表明,通过收集学生与知名游戏软件互动时的行为和行动,可以启用关键机器学习概念的学习。还显示出可以通过使用游戏化来定制学习。

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