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Dialog Control and Enhancement in Object-Based Audio Systems

机译:基于对象音频系统的对话控制和增强

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Dialog is often considered the most important audio element in a movie or television program. The potential for artifact-free dialog salience personalization is one of the advantages of new object-based multi-channel digital audio formats, along with the ability to ensure that dialog remains comfortably audible in the presence of concurrent sound effects or music. In this paper, we review some of the challenges and requirements of dialog control and enhancement methods in consumer audio systems, and their implications in the specification of object-based digital audio formats. We propose a solution incorporating audio object loudness metadata, including a simple and intuitive consumer personalization interface and a practical head-end encoder extension.
机译:对话框通常被认为是电影或电视节目中最重要的音频元素。无伪影对话的潜力Parience个性化是基于新的基于对象的多通道数字音频格式的优点之一,以及能够在存在并发的声音效果或音乐存在时确保对话仍然可听。在本文中,我们回顾了消费者音频系统中对话控制和增强方法的一些挑战和要求,以及它们对基于对象的数字音频格式的规范的影响。我们提出了一个解决方案,包括音频对象响度元数据,包括简单而直观的消费者个性化接口和实用的头端编码器扩展。

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